劣質品Wii U升級中途變廢機 巖田聰向玩家道歉
2012-11-30

  由于匆忙上市WiiU未出售時就預備了更新補丁供首發用戶自行晉級,而這種“半廢品”的出售形式也給廣闊一般用戶帶來很多費事,由于晉級包過于宏大(原文稱高達5GB),加就任地獄網絡建立滯后,下載速度遲緩,長達數10小時的冗長更新工夫躲藏各種比方誤操縱、死機、斷電、掉網的風險。不少用戶以至發作主機變磚的事故。

  對此任地獄老板巖田聰在首發短短10天后,火速經過IGN的Email采訪表示對首發用戶“深切慰勞”的抱歉,同時巖田聰保證,這種苦楚的更新是一切任地獄粉絲們值得等候的。

  劣質品Wii U晉級中途變廢機 巖田聰向玩家抱歉

  原文:

  The patch weighs in at 5GB and took some users several hours to download and install at launch in the US, but is required for the vast majority of the console’s online services. Early adopters were not pleased, and neither is Iwata, it seems.

  “Personally I think that users should be able to use all the functions of a console video game machine as soon as they open the box,” he told IGN via email.

  “So I feel very sorry for the fact that purchasers of Wii U have to experience a network update which takes such a long time, and that there are the services which were not available at the hardware’s launch.”

  That said, he thinks the Nintendo Network will be worth it, even if the unique features have been difficult to message.

  “It is challenging to communicate attractions which are hard to understand unless you actually touch and experience them yourself. This is especially so with Wii U because it has unprecedented entertainment potential,” Iwata said.

  On top of that, the Nintendo Network is quite different from existing offerings.

  “We have not thought that offering the same features that already exist within other online communities would be the best proposal for very experienced game players,” Iwata said.

  “Nintendo has paid a great deal of attention to the dynamic of people playing video games together in the same room. With Wii U, we thought about expanding this concept into separate rooms which are connected online. Miiverse is a network community dedicated to video games that represents a very unique game-dedicated social graph that has never existed before.”

  The patch weighs in at 5GB and took some users several hours to download and install at launch in the US, but is required for the vast majority of the console’s online services. Early adopters were not pleased, and neither is Iwata, it seems.

  “Personally I think that users should be able to use all the functions of a console video game machine as soon as they open the box,” he told IGN via email.

  “So I feel very sorry for the fact that purchasers of Wii U have to experience a network update which takes such a long time, and that there are the services which were not available at the hardware’s launch.”

  That said, he thinks the Nintendo Network will be worth it, even if the unique features have been difficult to message.

  “It is challenging to communicate attractions which are hard to understand unless you actually touch and experience them yourself. This is especially so with Wii U because it has unprecedented entertainment potential,” Iwata said.

  On top of that, the Nintendo Network is quite different from existing offerings.

  “We have not thought that offering the same features that already exist within other online communities would be the best proposal for very experienced game players,” Iwata said.

  

  “Nintendo has paid a great deal of attention to the dynamic of people playing video games together in the same room. With Wii U, we thought about expanding this concept into separate rooms which are connected online. Miiverse is a network community dedicated to video games that represents a very unique game-dedicated social graph that has never existed before.”

  根源:港游網

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